Inhaltsverzeichnis

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Update UnrealIRCD

Einleitung

Installieren / Updaten von UnrealIRCD (getestet mit Version 6.1.0)

GPG Schlüssel importieren

wget -O- https://raw.githubusercontent.com/unrealircd/unrealircd/unreal60_dev/doc/KEYS|gpg --import

Source downloaden

Zuerst laden wir die Source Dateien herunter. Die aktuelle Version wird anstatt der x.x.x ersetzt (z.B. unrealircd-6.1.0.tar.gz).

wget https://www.unrealircd.org/downloads/unrealircd-x.x.x.tar.gz

Integrität prüfen

wget https://www.unrealircd.org/downloads/unrealircd-x.x.x.tar.gz.asc
gpg --verify unrealircd-x.x.x.tar.gz.asc unrealircd-x.x.x.tar.gz

Archiv entpacken

Nun entpacken wir das Archiv.

tar xfvz unrealx.x.x.tar.gz

Alten IRCD stoppen / umbenennen

Um die config Dateien zu schützen, sollte das Verzeichnis mit dem veralteten IRCD umbenannt werden. Hierzu muss zuerst der UnrealIRCD gestoppt werden.

./Unreal.x.x.x/unreal stop
mv Unrealx.x.x Unreal

Konfigurieren der Sourcen

Wechseln wir ins Verzeichnis des neuen IRCD und fangen mit der Konfiguration an.

cd Unrealx.x.x
./Config

Nun beginnt der Konfigurationsvorgang. Folgende Werte werden empfohlen:

In what directory do you want to install UnrealIRCd?
(Note: UnrealIRCd 6 will need to be installed somewhere.
 If this directory does not exist it will be created.)
[/home/USER/unrealircd] ->
 
What should the default permissions for your configuration files be? (Set this to 0 to disable)
It is strongly recommended that you use 0600 to prevent unwanted reading of the file
[0600] ->
 
If you want, you can manually enter the path to OpenSSL/LibreSSL here.
In most cases you can leave this blank and it will be detected automatically.
[] ->
 
UnrealIRCd comes with support for 'remote includes', this allows things like:
include "https://www.example.org/files/opers.conf";
Do you want to compile with the libcurl library to enable additional protocols?
If you answer 'No' then only https:// links will work for remote includes.
Answer 'Yes' if you need other protocols, such as plaintext http, ftp, tftp or smb.
Most people answer 'No' here because they don't use remote includes or only need https.
[No] ->
 
How far back do you want to keep the nickname history?
[2000] ->
 
GeoIP is a feature that allows converting an IP address to a location (country)
Possible build options:
     classic: This is the DEFAULT geoip engine. It should work on all systems
              and receives automatic updates.
libmaxminddb: This uses the libmaxminddb library. If you want to use this, then
              you need to install the libmaxminddb library on your system first
        none: Don't build with any geoip library (geoip-csv is still built)
Choose one of: classic, libmaxminddb, none
[classic] ->
 
What is the maximum number of sockets (and file descriptors) that
UnrealIRCd may use?
It is recommended to leave this at the default setting 'auto',
which at present results in a limit of up to 16384, depending on
the system. When you boot UnrealIRCd later you will always see
the effective limit.
[auto] ->
 
Are you running UnrealIRCd as a test, debugging a problem or developing a module?
Then it is possible to run with AddressSanitizer enabled. This will make it
catch bugs such as out-of-bounds and other memory corruption issues, which can
be really helpful in some cases. The downside is that it will consume a lot
more memory and run slower too. So, only answer 'Yes' if you are OK with this.
Also, on some systems (notably FreeBSD), when you enable AddressSanitizer,
UnrealIRCd may fail to start. So when in doubt, answer 'No'.
Do you want to enable AddressSanitizer?
[No] ->
 
Would you like to pass any custom parameters to configure?
Most people don't need this and can just press ENTER.
Otherwise, see `./configure --help' and write them here:
[] ->

TLS Parameter

Die Angaben können nach Bedarf eingestellt werden.

Kompilieren der Sourcen

Nun kompilieren wir die Sourcen.

make

Bei Neuinstallation

make install

Anschließend müssen die config Dateien bearbeitet werden.

Bei Update

Kopieren der Config Dateien

FIXME Dieser Abschnitt bezieht sich noch auf die Version 3

Folgende Dateien müssen aus dem alten Verzeichnis ins neue kopiert werden:

ircd.motd
ircd.rules
oper.conf
server.cert.pem
server.key.pem
server.req.pem
spamfilter.conf
unrealircd.conf
vhost.conf
network/yournetwork.network

Unreal starten

Nun können wir den IRCD starten.

./unrealircd start