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Threaded ServerSocket
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Execute; Var Data: Array[0..1023] Of char; RecText: String; SocketStream: TWinSocketStream; Begin ... hen close the connection ClientSocket.SendText('Timeout on Server'+#13#10); //Wait a little time to allow sending of text before disconnect sleep(1); Clien... ket.Close; Terminate; End; RecText := Data; If Length(RecText) > 2 Then